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games-util/pmap

PlayStation 2 Mechacon Adjustment Program, for CD/DVD subsystem maintenance

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ChangeLog

commit 209c275b4821ec6eedcd24ed3077dfe087791e12
Author: Andrew Udvare <audvare@gmail.com>
Date: Mon Oct 12 14:36:30 2026 -0400

*/*: drop trailing period from DESCRIPTION

Signed-off-by: Andrew Udvare <audvare@gmail.com>

commit 43685a8f368db739fc76b930338f385ceb81e43e
Author: Andrew Udvare <audvare@gmail.com>
Date: Wed Sep 16 10:16:36 2026 -0400

games-util/pmap: add 1.3, drop 1.2

Upstream reorganised the tree: PMAP/ became base/ and PMAP-linux/ became
PMAP-unix/, so the Makefile path, the LDFLAGS sed and the installed binary
path all move with it. The new Makefile sets CPPFLAGS=-I. itself and finds the
shared sources through VPATH, so the ebuild no longer has to add -I.

Drop files/pmap-1.2-linux-debug-stubs.patch: 1.3 implements PlatDebugInit()
and PlatDebugDeinit() in PMAP-unix/platform-unix.c.

Signed-off-by: Andrew Udvare <audvare@gmail.com>

commit 781229834de9c939f12d91f6fd9f446a52ec56a2
Author: Andrew Udvare <audvare@gmail.com>
Date: Sat Sep 12 06:14:33 2026 -0400

games-util/pmap: fix shellcheck warnings

Signed-off-by: Andrew Udvare <audvare@gmail.com>

commit fbc6eb525a3ae27c4a50a4f9c88e5aed4181d99e
Author: Andrew Udvare <audvare@gmail.com>
Date: Fri Sep 11 20:43:24 2026 -0400

games-util/pmap: new package, add 1.2

Signed-off-by: Andrew Udvare <audvare@gmail.com>