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games-engines/libultraship

Cross-platform runtime for Nintendo 64 game ports

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ChangeLog

commit 209c275b4821ec6eedcd24ed3077dfe087791e12
Author: Andrew Udvare <audvare@gmail.com>
Date: Mon Oct 12 14:36:30 2026 -0400

*/*: drop trailing period from DESCRIPTION

Signed-off-by: Andrew Udvare <audvare@gmail.com>

commit b82fbefbfec0d1b00bf288a4e5ae67ed4fb2eb47
Author: Andrew Udvare <audvare@gmail.com>
Date: Mon Oct 12 06:41:54 2026 -0400

games-engines/libultraship: use python-any-r1

Signed-off-by: Andrew Udvare <audvare@gmail.com>

commit 42c73e98628415e40299f83b739e86d62c8353be
Author: Andrew Udvare <audvare@gmail.com>
Date: Wed Sep 16 10:22:51 2026 -0400

games-engines/libultraship: drop the version from patch filenames

PATCHES referenced $/$-..., which interpolates the current
version, so the next bump silently repoints it at files that do not exist and
only fails once src_prepare runs. Name the patches after $ instead.

Signed-off-by: Andrew Udvare <audvare@gmail.com>

commit 6381b8c699dda1b5463d8c8baaba73c3d6052016
Author: Andrew Udvare <audvare@gmail.com>
Date: Sat Sep 12 03:14:57 2026 -0400

games-engines/libultraship: new package, add 2.0.0.0

Signed-off-by: Andrew Udvare <audvare@gmail.com>