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games-rpg/eternal-lands

3D fantasy MMORPG written in C and SDL

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ChangeLog

# ChangeLog for games-rpg/eternal-lands
# Copyright 1999-2007 Gentoo Foundation; Distributed under the GPL v2
# $Header: /var/cvsroot/gentoo-x86/games-rpg/eternal-lands/ChangeLog,v 1.34 2007/05/13 20:26:01 uberlord Exp $

13 May 2007; Roy Marples <uberlord@gentoo.org> eternal-lands-1.3.3.ebuild:
We only work if cal3d isn't built with 16bit-indicies, #177858 thanks to
Branko Majic.

12 Mar 2007; Marius Mauch <genone@gentoo.org>
eternal-lands-1.3.2-r1.ebuild, eternal-lands-1.3.3.ebuild:
Replacing einfo with elog

*eternal-lands-1.3.3 (06 Jan 2007)

06 Jan 2007; Roy Marples <uberlord@gentoo.org>
+eternal-lands-1.3.3.ebuild:
New release, #159336.

06 Dec 2006; Chris Gianelloni <wolf31o2@gentoo.org>
eternal-lands-1.3.2-r1.ebuild:
Removing specific version of openal since the older CVS snapshot versions
have been removed from the tree for some time now.

06 Dec 2006; Chris Gianelloni <wolf31o2@gentoo.org>
eternal-lands-1.3.2-r1.ebuild:
Remove old virtual/x11 dependency.

26 Oct 2006; Roy Marples <uberlord@gentoo.org>
eternal-lands-1.3.2-r1.ebuild:
Added x86-fbsd keyword.

19 Oct 2006; Roy Marples <uberlord@gentoo.org>
eternal-lands-1.3.2-r1.ebuild:
Fixed cal3d deps to exclude that silly snapshot, #150453.

13 Oct 2006; Roy Marples <uberlord@gentoo.org>
eternal-lands-1.3.2-r1.ebuild:
Now works on x86-fbsd, but need bugs #142509 and #151224 fixed before
we can keywork.

Server updated to game.eternal-lands.com too.

*eternal-lands-1.3.2-r1 (05 Sep 2006)

05 Sep 2006; Roy Marples <uberlord@gentoo.org>
+eternal-lands-1.3.2-r1.ebuild:
NEW_WEATHER is broken, don't use it.
Install shaders.

*eternal-lands-1.3.2 (03 Sep 2006)

03 Sep 2006; Roy Marples <uberlord@gentoo.org>
+files/eternal-lands-1.3.2-shader.patch, +eternal-lands-1.3.2.ebuild:
Version bump, #146023 thanks to Daniel Nilsson.

*eternal-lands-1.3.0-r2 (23 Jul 2006)

23 Jul 2006; Roy Marples <uberlord@gentoo.org>
+files/eternal-lands-1.3.0-font.patch,
+files/eternal-lands-1.3.0-openal.patch, +eternal-lands-1.3.0-r2.ebuild:
Added patches to fix fonts and clean compile against all portage OpenAL
versions.

21 Jul 2006; Michael Sterrett <mr_bones_@gentoo.org>
eternal-lands-1.3.0-r1.ebuild:
seems it works with newer cal3d (bug #141317)

*eternal-lands-1.3.0-r1 (06 Jul 2006)

06 Jul 2006; Roy Marples <uberlord@gentoo.org>
+files/eternal-lands-1.3.0-counters.patch, +eternal-lands-1.3.0-r1.ebuild:
Added a patch to make the new counters actually work.

06 Jul 2006; Roy Marples <uberlord@gentoo.org> eternal-lands-1.3.0.ebuild:
Stop compiling with -DFONTS_FIX as it appears to be a bit wonky.

05 Jul 2006; Roy Marples <uberlord@gentoo.org> eternal-lands-1.3.0.ebuild:
Added warning about new Auto Update feature causing client to suddenly exit.
This is a design feature, so go bug the game designers!

*eternal-lands-1.3.0 (04 Jul 2006)

04 Jul 2006; Roy Marples <uberlord@gentoo.org>
+files/eternal-lands-1.3.0-update-createdir.patch,
+eternal-lands-1.3.0.ebuild:
Version bump.

*eternal-lands-1.2.0_p1-r4 (03 Jul 2006)

03 Jul 2006; Roy Marples <uberlord@gentoo.org>
+files/eternal-lands-1.2.0-update-createdir.patch,
+eternal-lands-1.2.0_p1-r4.ebuild:
Add a patch to create the directories required for files being auto-updated
if they do not exist.

*eternal-lands-1.2.0_p1-r3 (21 May 2006)

21 May 2006; Roy Marples <uberlord@gentoo.org>
+eternal-lands-1.2.0_p1-r3.ebuild:
Only install xml files in the books folder, #133661.

*eternal-lands-1.2.0_p1-r2 (11 May 2006)

11 May 2006; Chris Gianelloni <wolf31o2@gentoo.org>
+eternal-lands-1.2.0_p1-r2.ebuild:
Added a new revision to work with the split openal/freealut. Closing bug
#110709.

28 Apr 2006; Alec Warner <antarus@gentoo.org> Manifest:
Fixing SHA256 digest, pass five

17 Apr 2006; Chris Gianelloni <wolf31o2@gentoo.org>
eternal-lands-1.2.0_p1-r1.ebuild:
Dependency update: media-libs/alut -> media-libs/freealut.

17 Apr 2006; Chris Gianelloni <wolf31o2@gentoo.org>
eternal-lands-1.2.0_p1.ebuild:
Dependency update: media-libs/alut -> media-libs/freealut.

20 Mar 2006; Chris Gianelloni <wolf31o2@gentoo.org>
eternal-lands-1.2.0_p1-r1.ebuild:
Added eutils to inherit line.

*eternal-lands-1.2.0_p1-r1 (08 Mar 2006)

08 Mar 2006; Roy Marples <uberlord@gentoo.org>
+files/eternal-lands-1.2.0-vertex-array.patch,
+eternal-lands-1.2.0_p1-r1.ebuild:
Added a patch written by me that enables the use of compiled vertex arrays
as an in-game toggle. Some cards - appears to be IGP style chipsets using
the xorg driver - don't display in-game graphics correctly and this patch
is an interim fix until EL or X works 100%.

This patch has been approved by 'Entropy' for use on the EL main server.

15 Feb 2006; Roy Marples <uberlord@gentoo.org>
eternal-lands-1.2.0_p1.ebuild:
Fixed X11 modular deps.

14 Feb 2006; Roy Marples <uberlord@gentoo.org>
eternal-lands-1.2.0_p1.ebuild:
Changed elc SRC_URI to use a gentoo mirror, #122433 as the EL devs still
haven't released a new source tarball.

13 Feb 2006; Roy Marples <uberlord@gentoo.org>
-eternal-lands-1.1.2.ebuild, +eternal-lands-1.2.0_p1.ebuild:
New version.
This is just the elc client now - the artwork and music have been split off
into eternal-lands-data.

28 Oct 2005; Chris Gianelloni <wolf31o2@gentoo.org>
eternal-lands-1.0.1.ebuild, eternal-lands-1.1.2.ebuild:
Since this won't work with the newer openal, I need to make it a blocker.
Closing bug #110709.

25 Oct 2005; Chris Gianelloni <wolf31o2@gentoo.org>
eternal-lands-1.0.1.ebuild, eternal-lands-1.1.2.ebuild:
Made openal dependency work for both older openal and newer with split alut.
Closing bug #110392.

*eternal-lands-1.1.2 (24 Oct 2005)

24 Oct 2005; Michael Sterrett <mr_bones_@gentoo.org>
+eternal-lands-1.1.2.ebuild:
version bump

*eternal-lands-1.0.1 (28 Jan 2005)

28 Jan 2005; Michael Sterrett <mr_bones_@gentoo.org>
+eternal-lands-1.0.1.ebuild:
version bump - ebuild submitted by Bjørn Mogense via bug #79501

29 Nov 2004; Mike Doty <kingtaco@gentoo.org> eternal-lands-1.0.0.ebuild:
~amd64 keyword added

27 Aug 2004; Michael Sterrett <mr_bones_@gentoo.org>
eternal-lands-1.0.0.ebuild:
unpack in src_unpack; use games.eclass functions; tidy

*eternal-lands-1.0.0 (17 Aug 2004)

17 Aug 2004; Joel Martin <kanaka@gentoo.org> +eternal-lands-1.0.0.ebuild:
Initial creation of ebuild