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games-fps/quake3e

Modern, actively maintained Quake III Arena engine (Vulkan + OpenGL)

Screenshots

  • quake3e-9999
    +client +vulkan +opengl curl +dedicated +vorbis

    View      Download      Browse     License: GPL-2   
    Overlay: nbdy_overlay
  • quake3e-2025.10.14
    ~amd64 ~x86
    +client +vulkan +opengl curl +dedicated +vorbis

    View      Download      Browse     License: GPL-2   
    Overlay: nbdy_overlay

ChangeLog

commit fdf39375008a61f4889c9860f7b780c0db5a74ba
Author: N3oTraX <n3otrax@xenonet.cc>
Date: Mon Jun 8 01:46:26 2026 +0200

games-fps/quake3e: force Makefile ARCH=x86_64 (fix SSE asm link)

Gentoo exports ARCH=amd64, which overrides quake3e's Makefile ARCH and excludes
the x86_64 SSE sound mixer (snd_mix_x86_64.s), failing the link with an
undefined reference to S_WriteLinearBlastStereo16_SSE_x64. Map tc-arch to the
engine's expected ARCH and pass it to emake.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

commit f9de9c9fdd94a565b5b0b1b73a396be161246d9f
Author: N3oTraX <n3otrax@xenonet.cc>
Date: Sun Jun 7 23:16:35 2026 +0200

games-fps/quake3e: new package (2025.10.14 + live)

Modern Quake III Arena engine (ec-/Quake3e), Vulkan + OpenGL via dlopen
renderers. Release ebuild tracks dated upstream tags (PV 2025.10.14 ->
tag 2025-10-14); -9999 live ebuild via git-r3. Adds the games-fps category,
an update-quake3e.sh upstream-tag tracker, and wires it into update-all.sh.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>