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games-fps/alephone

An enhanced version of the game engine from the classic Mac game, Marathon

Screenshots

  • alephone-99999999
    alsa curl +ffmpeg -mad -mpeg -sndfile speex -vorbis

    View      Download      Browse     License: GPL-3+ BitstreamVera OFL-1.1   
    Overlay: winny (layman)
  • alephone-20200416_pre
    ~amd64 ~x86
    alsa curl +ffmpeg -mad -mpeg -sndfile speex -vorbis

    View      Download      Browse     License: GPL-3+ BitstreamVera OFL-1.1   
    Overlay: winny (layman)
  • alephone-20190331-r1
    ~amd64 ~x86
    alsa curl +ffmpeg -mad -mpeg -sndfile speex -vorbis

    View      Download      Browse     License: GPL-3+ BitstreamVera OFL-1.1   
    Overlay: winny (layman)

ChangeLog

commit 745530d135e924ba766b2bef53540e1d43b8ae96
Author: Winston Weinert <winston@ml1.net>
Date: Thu Aug 13 08:24:47 2020 -0500

games-fps/alephone: drop revision-less ebuild

commit 8115869736fcbc2b47cd3bc5628d4766cbaee15e
Author: Winston Weinert <winston@ml1.net>
Date: Thu Apr 16 21:51:06 2020 -0500

games-fps/alephone: Add prelease with important fixes

- Memory corruption bug when using high resolution displays
- Audio crackling in certain OGG tracks have been addressed
- sprites should no longer flicker when engaging in
hand-to-hand combat (well, not sure if this is fixed, but git
history suggests as much, and the commits appear to fix it)

commit 6cd9ca23159a8674c817c19b4f4a14bf94a547ab
Author: Winston Weinert <winston@ml1.net>
Date: Thu Apr 16 21:29:01 2020 -0500

games-fps/alephone: add live ebuild

commit 5d786442ca69be190b297efc0a21627c29592943
Author: Winston Weinert <winston@ml1.net>
Date: Thu Apr 9 04:12:36 2020 -0500

games-fps/alephone: fix sdl deps

commit 7ab1fb6912ca56519d00ae3049860ee1efc11878
Author: Winston Weinert <winston@ml1.net>
Date: Thu Apr 9 02:09:29 2020 -0500

games-fps/alephone: Create 20190331

Based off of gentoo/gentoo@5d355f6f7d68603edb957fd2b1