games-engines/libultraship
Cross-platform runtime for Nintendo 64 game ports.
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libultraship-2.0.0.0~amd64
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Browse License: MIT Overlay: tatsh-overlay
ChangeLog
commit 42c73e98628415e40299f83b739e86d62c8353be
Author: Andrew Udvare <audvare@gmail.com>
Date: Wed Sep 16 10:22:51 2026 -0400
games-engines/libultraship: drop the version from patch filenames
PATCHES referenced $/$-..., which interpolates the current
version, so the next bump silently repoints it at files that do not exist and
only fails once src_prepare runs. Name the patches after $ instead.
Signed-off-by: Andrew Udvare <audvare@gmail.com>
commit 6381b8c699dda1b5463d8c8baaba73c3d6052016
Author: Andrew Udvare <audvare@gmail.com>
Date: Sat Sep 12 03:14:57 2026 -0400
games-engines/libultraship: new package, add 2.0.0.0
Signed-off-by: Andrew Udvare <audvare@gmail.com>
Author: Andrew Udvare <audvare@gmail.com>
Date: Wed Sep 16 10:22:51 2026 -0400
games-engines/libultraship: drop the version from patch filenames
PATCHES referenced $/$-..., which interpolates the current
version, so the next bump silently repoints it at files that do not exist and
only fails once src_prepare runs. Name the patches after $ instead.
Signed-off-by: Andrew Udvare <audvare@gmail.com>
commit 6381b8c699dda1b5463d8c8baaba73c3d6052016
Author: Andrew Udvare <audvare@gmail.com>
Date: Sat Sep 12 03:14:57 2026 -0400
games-engines/libultraship: new package, add 2.0.0.0
Signed-off-by: Andrew Udvare <audvare@gmail.com>

