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dev-java/lwjgl

The Lightweight Java Game Library (LWJGL)

Screenshots

  • lwjgl-2.9.1
    ~amd64 ~x86
    egl elibc_FreeBSD doc source elibc_FreeBSD

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    Overlay: chaos (layman)
  • lwjgl-2.9.0
    ~amd64 ~x86
    egl elibc_FreeBSD doc source elibc_FreeBSD

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    Overlay: java (layman)
  • lwjgl-2.6-r1
    ~amd64 ~x86
    elibc_FreeBSD doc source elibc_FreeBSD

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    Overlay: sabayon (layman)
  • lwjgl-1.0
    elibc_FreeBSD devil doc source elibc_FreeBSD

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  • lwjgl-1.0_beta3
    ~amd64 ~x86
    doc devil elibc_FreeBSD elibc_FreeBSD

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    Overlay: sabayon (layman)

ChangeLog

# ChangeLog for dev-java/lwjgl
# Copyright 1999-2013 Gentoo Foundation; Distributed under the GPL v2
# $Header: $

*lwjgl-2.9.0 (01 Sep 2013)

01 Sep 2013; James Le Cuirot <chewi@aura-online.co.uk> +lwjgl-2.9.0.ebuild,
-lwjgl-2.8.5.ebuild, metadata.xml:
Version bump.

*lwjgl-2.8.5 (2 Dec 2012)

2 Dec 2012: James Le Cuirot <chewi@aura-online.co.uk>
-lwjgl-2.8.4.ebuild, +lwjgl-2.8.5.ebuild, -files/java7-jawt.patch:
Version bump. Remove old patch. Allow building for EGL as well as GLX
by outputting to different JAR and shared library names. We could make
GLX optional but most people will want it and all the dependencies are
currently still required regardless.

*lwjgl-2.8.4 (29 Aug 2012)

29 Aug 2012: James Le Cuirot <chewi@aura-online.co.uk>
-lwjgl-2.7.1-r1.ebuild, -lwjgl-2.8.3.ebuild, +lwjgl-2.8.4.ebuild:
Version bump.

*lwjgl-2.8.3 (17 Feb 2012)

17 Feb 2012: James Le Cuirot <chewi@aura-online.co.uk>
-lwjgl-2.8.2.ebuild, +lwjgl-2.8.3.ebuild:
Version bump to 2.8.3. Unlike 2.8.2, this version works with Minecraft. Fix
EGL support by calling the correct target.

*lwjgl-2.8.2 (19 Nov 2011)

19 Nov 2011: James Le Cuirot <chewi@aura-online.co.uk>
+lwjgl-2.7.1-r1.ebuild, +lwjgl-2.8.2.ebuild, -lwjgl-1.0.ebuild,
-lwjgl-1.0_beta3.ebuild, -lwjgl-2.6-r1.ebuild, -lwjgl-2.7.1.ebuild,
-files/fix-linux-build.patch:
Version bump to 2.8.2. This version doesn't currently work with Minecraft
but adding it anyway. It supports OpenGL ES through the egl USE flag.
Backport Java 7 jawt loading fix to 2.7.1. Kill off the older versions.

*lwjgl-2.7.1 (2 Jun 2011)

2 Jun 2011: James Le Cuirot <chewi@aura-online.co.uk>
+lwjgl-2.7.1.ebuild:
Version bump to 2.7.1. Seems to work with Minecraft.

5 Feb 2011; James Le Cuirot <chewi@aura-online.co.uk>
-lwjgl-2.4.2-r1.ebuild, lwjgl-2.6-r1.ebuild:
Remove 2.4 now that 2.6 has been confirmed to work better with Minecraft. I
attempted to cross-compile the native library but it didn't work due to a
call to "uname" so now we just build it manually instead, avoiding that and
all the other issues.

*lwjgl-2.4.2-r1 (30 Dec 2010)
*lwjgl-2.6-r1 (30 Dec 2010)

30 Dec 2010; James Le Cuirot <chewi@aura-online.co.uk>
-lwjgl-2.4.2.ebuild, -lwjgl-2.6.ebuild, +lwjgl-2.4.2-r1.ebuild,
+lwjgl-2.6-r1.ebuild:
The xrandr application is required at run-time, as well as libXrandr.

*lwjgl-2.4.2 (19 Dec 2010)
*lwjgl-2.6 (19 Dec 2010)

19 Dec 2010; James Le Cuirot <chewi@aura-online.co.uk>
+lwjgl-2.4.2.ebuild, +lwjgl-2.6.ebuild:
Version bump and major cleanup. 2.4.2 is provided for Minecraft. Not sure
why it takes so long to build the native part. Seems to just sit there for
most of it. Did look at tests but they all require X or certain hardware.

22 Jan 2009; Alistair Bush <ali_bush@gentoo.org> metadata.xml,
lwjgl-1.0.ebuild:
QA Fixes.