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dev-java/lwjgl

The Lightweight Java Game Library (LWJGL)

Screenshots

  • lwjgl-2.9.0
    ~amd64 ~x86
    egl elibc_FreeBSD doc source elibc_FreeBSD

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    Overlay: java (layman)
  • lwjgl-2.6-r1
    ~amd64 ~x86
    elibc_FreeBSD doc source elibc_FreeBSD

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    Overlay: sabayon (layman)
  • lwjgl-1.0
    elibc_FreeBSD devil doc source elibc_FreeBSD

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    Overlay: sabayon (layman)
  • lwjgl-1.0_beta3
    ~amd64 ~x86
    doc devil elibc_FreeBSD elibc_FreeBSD

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    Overlay: sabayon (layman)

ChangeLog

# ChangeLog for dev-java/lwjgl
# Copyright 1999-2011 Gentoo Foundation; Distributed under the GPL v2
# $Header: $

5 Feb 2011; James Le Cuirot <chewi@aura-online.co.uk>
-lwjgl-2.4.2-r1.ebuild, lwjgl-2.6-r1.ebuild:
Remove 2.4 now that 2.6 has been confirmed to work better with Minecraft. I
attempted to cross-compile the native library but it didn't work due to a
call to "uname" so now we just build it manually instead, avoiding that and
all the other issues.

30 Dec 2010; James Le Cuirot <chewi@aura-online.co.uk>
-lwjgl-2.4.2.ebuild, -lwjgl-2.6.ebuild, +lwjgl-2.4.2-r1.ebuild,
+lwjgl-2.6-r1.ebuild:
The xrandr application is required at run-time, as well as libXrandr.

19 Dec 2010; James Le Cuirot <chewi@aura-online.co.uk>
+lwjgl-2.4.2.ebuild, +lwjgl-2.6.ebuild:
Version bump and major cleanup. 2.4.2 is provided for Minecraft. Not sure
why it takes so long to build the native part. Seems to just sit there for
most of it. Did look at tests but they all require X or certain hardware.

22 Jan 2009; Alistair Bush <ali_bush@gentoo.org> metadata.xml,
lwjgl-1.0.ebuild:
QA Fixes.