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dev-games/openscenegraph

Open source high performance 3D graphics toolkit

Screenshots

  • openscenegraph-3.6.5-r1
    ~amd64 ~hppa ~ppc ~ppc64 ~x86
    curl dicom debug doc egl examples ffmpeg fltk fox gdal gif glut gstreamer jpeg las lua openexr openinventor osgapps pdf png sdl sdl2 svg tiff truetype vnc wxwidgets xrandr +zlib

    View      Download      Browse     License: wxWinLL-3 LGPL-2.1   
    Overlay: gentoo (distro)
  • openscenegraph-3.6.4
    amd64 ~hppa ppc ppc64 x86
    asio curl dicom debug doc egl examples ffmpeg fltk fox gdal gif glut gstreamer jpeg las lua openexr openinventor osgapps pdf png sdl sdl2 svg tiff truetype vnc wxwidgets xrandr +zlib

    View      Download      Browse     License: wxWinLL-3 LGPL-2.1   
    Overlay: gentoo (distro)
  • openscenegraph-3.6.4
    ~amd64 ~x86
    asio curl debug doc egl examples ffmpeg fltk fox gdal gif glut gstreamer gtk jpeg jpeg2k las libav lua openexr openinventor osgapps pdf png sdl sdl2 svg tiff truetype vnc wxwidgets xrandr zlib

    View      Download      Browse     License: wxWinLL-3 LGPL-2.1   
    Overlay: octopus (layman)
  • openscenegraph-3.4.1
    ~amd64 ~x86
    asio curl debug doc egl examples ffmpeg fltk fox gdal gif glut gstreamer gtk jpeg jpeg2k las libav lua openexr openinventor osgapps pdf png sdl sdl2 svg tiff truetype vnc wxwidgets xrandr zlib

    View      Download      Browse     License: wxWinLL-3 LGPL-2.1   
    Overlay: octopus (layman)

Reverse Dependencies

app-misc/librepilot
dev-games/openscenegraph-openmw
dev-games/openscenegraph-qt
dev-games/simgear
dev-libs/equalizer
dev-tcltk/tcl3d
games-engines/openmw
games-simulation/flightgear
ros-kinetic/osg_interactive_markers
ros-kinetic/osg_markers
ros-kinetic/osg_utils
ros-kinetic/uwsim
ros-kinetic/uwsim_osgbullet
ros-kinetic/uwsim_osgocean
ros-kinetic/uwsim_osgworks
ros-melodic/osg_interactive_markers
ros-melodic/osg_markers
ros-melodic/osg_utils
ros-melodic/uwsim_osgbullet
ros-melodic/uwsim_osgocean
ros-melodic/uwsim_osgworks
sci-geosciences/osgearth
Reverse dependancies are sometimes conditional based on your USE flags, Ebuild version and sometimes other packages. please keep this in mind.