# Copyright 1999-2026 Gentoo Authors # Distributed under the terms of the GNU General Public License v2 EAPI=8 CMAKE_MAKEFILE_GENERATOR=emake inherit cmake desktop wrapper xdg DESCRIPTION="Free 2D Zelda fangame" HOMEPAGE="https://www.solarus-games.org/" MY_COMMIT="e904d7904d74a97a50992b1340431d5d8f341d69" SRC_URI="https://gitlab.com/solarus-games/${PN}/-/archive/${MY_COMMIT}/${PN}-${MY_COMMIT}.tar.bz2 -> ${P}.tar.bz2" S="${WORKDIR}/${PN}-${MY_COMMIT}" LICENSE="all-rights-reserved CC-BY-SA-3.0 GPL-3" SLOT="0" KEYWORDS="~amd64 ~x86" RESTRICT="mirror bindist" RDEPEND=" >=games-engines/solarus-2.0.0 " BDEPEND=" app-arch/zip " src_prepare() { # It's only data files so this is fine; solarus-games/games/zsdx #150 sed -i -e "s/VERSION 2.6/VERSION 3.10/" CMakeLists.txt cmake_src_prepare } src_configure() { local mycmakeargs=( -DSOLARUS_INSTALL_DATAROOTDIR="/usr/share" -DSOLARUS_INSTALL_BINDIR="/usr/bin" ) cmake_src_configure } src_install() { cmake_src_install newicon -s 48 build/icons/${PN}_icon_48.png ${PN}.png newicon -s 256 build/icons/${PN}_icon_256.png ${PN}.png # install proper wrapper script rm "${ED}/usr/bin/${PN}" || die make_wrapper ${PN} "solarus-run \"/usr/share/solarus/${PN}\"" #make_desktop_entry ${PN} "Zelda: Mystery of Solarus DX" }