# Copyright 1999-2026 Gentoo Authors # Distributed under the terms of the GNU General Public License v2 EAPI=8 LUA_COMPAT=(luajit) # TODO: other targets (buildsystem is crazy and needs patches) inherit cmake lua-single xdg-utils DESCRIPTION="Heroes of Might and Magic III game engine rewrite" HOMEPAGE="http://forum.vcmi.eu/index.php" if [[ "${PV}" == *9999* ]]; then inherit git-r3 EGIT_REPO_URI="https://github.com/vcmi/vcmi" EGIT_SUBMODULES=( "-*" "innoextract" ) else INNO_SHA="9977089412ebafe9f79936aa65a2edf16a84ae3e" SRC_URI=" https://github.com/${PN}/${PN}/archive/${PV}.tar.gz -> ${P}.tar.gz https://github.com/vcmi/innoextract/archive/${INNO_SHA}.tar.gz -> ${PN}-innoextract-${INNO_SHA}.tar.gz " # N.B.: see here for correct commit of innoextract: #https://github.com/vcmi/vcmi/tree/develop/launcher KEYWORDS="~amd64 ~x86" fi LICENSE="GPL-2" SLOT="0" # TODO: other arches IUSE="+editor debug erm +launcher lua +nullkiller-ai +translations" REQUIRED_USE=" erm? ( lua ) lua? ( ${LUA_REQUIRED_USE} ) " CDEPEND=" media-libs/libsdl2:=[video] media-libs/sdl2-image:= media-libs/sdl2-mixer:= media-libs/sdl2-ttf:= media-video/ffmpeg:= launcher? ( dev-qt/qtbase:6[gui,network,widgets] ) editor? ( dev-qt/qtbase:6[gui,network,widgets,xml] dev-qt/qtsvg:6 ) dev-libs/fuzzylite:= nullkiller-ai? ( dev-cpp/tbb ) virtual/minizip:= " # app-arch/innoextract # XXX: ???? vcmi wants it's own patched version to build extractor as library (bruh...) BDEPEND=" dev-libs/boost virtual/pkgconfig launcher? ( translations? ( dev-qt/qttools:6[linguist] ) ) editor? ( translations? ( dev-qt/qttools:6[linguist] ) ) " DEPEND=" ${BDEPEND} ${CDEPEND} " RDEPEND=" ${CDEPEND} " # PDEPEND=" # games-strategy/vcmi-data # " src_unpack() { [[ "${PV}" == *9999* ]] && git-r3_src_unpack default [[ "${PV}" == *9999* ]] || { rmdir "${S}/launcher/lib/innoextract" mv "${WORKDIR}/innoextract-${INNO_SHA}" "${S}/launcher/lib/innoextract" } } src_prepare() { cmake_src_prepare # Avoid GCC ICE with -Wmismatched-tags sed -i -e '/-Wmismatched-tags/d' CMakeLists.txt || die } src_configure() { local mycmakeargs=( -DENABLE_ERM=$(usex erm) -DENABLE_LUA=$(usex lua) -DENABLE_LAUNCHER=$(usex launcher) -DENABLE_EDITOR=$(usex editor) -DENABLE_TRANSLATIONS=$(usex translations) -DENABLE_PCH=$(usex !debug) -DENABLE_NULLKILLER_AI=$(usex nullkiller-ai) -DENABLE_MONOLITHIC_INSTALL=OFF -DFORCE_BUNDLED_FL=OFF -DFORCE_BUNDLED_MINIZIP=OFF -DENABLE_GITVERSION=OFF -DBoost_NO_BOOST_CMAKE=ON ) # export CCACHE_SLOPPINESS="time_macros" cmake_src_configure } pkg_postinst() { elog "For the game to work properly, please copy your" elog 'Heroes Of Might and Magic ("The Wake Of Gods" or' elog '"Shadow of Death" or "Complete edition")' elog "game directory into /usr/share/${PN}." elog "or use 'vcmibuilder' utility on your:" elog " a) One or two CD's or CD images" elog " b) gog.com installer" elog " c) Directory with installed game" elog "(although installing it in such way is 'bad practices')." elog "For more information, please visit:" elog "http://wiki.vcmi.eu/index.php?title=Installation_on_Linux" elog "" elog "Also, you may want to install VCMI Extras and Wake of Gods" elog "mods from the launcher after you'll start the game" xdg_icon_cache_update } pkg_postrm() { xdg_icon_cache_update }