# Copyright 1999-2018 Gentoo Authors # Distributed under the terms of the GNU General Public License v2 EAPI=2 inherit d-games MY_PV=${PV//./_} DESCRIPTION="The retro modern high speed shooting game" HOMEPAGE="http://www.asahi-net.or.jp/~cs8k-cyu/windows/a7xpg_e.html" SRC_URI="http://abagames.sakura.ne.jp/windows/${PN}${MY_PV}.zip http://old-releases.ubuntu.com/ubuntu/pool/universe/a/${PN}/${PN}_${PV}.dfsg1-4.diff.gz" LICENSE="BSD" SLOT="0" KEYWORDS="~ppc ~x86" IUSE="" RDEPEND="media-libs/libsdl media-libs/mesa media-libs/sdl-mixer" DEPEND="${RDEPEND}" S=${WORKDIR}/${PN} src_unpack(){ unpack ${A} } src_prepare(){ # using frostworks patches with debian's cleanups and minor patches epatch "${WORKDIR}"/${PN}_${PV}.dfsg1-4.diff sed -i -e "s:a7xpg-0.11.dfsg1/::g" -i "${WORKDIR}"/${PN}/${P}.dfsg1/debian/patches/makefile.patch epatch "${WORKDIR}"/${PN}/${P}.dfsg1/debian/patches/01_port_opengl_headers.diff epatch "${WORKDIR}"/${PN}/${P}.dfsg1/debian/patches/02_sdl_import_remove_windows_code.diff epatch "${WORKDIR}"/${PN}/${P}.dfsg1/debian/patches/03_sdl_import_fix_weird_sdl_keysym_problem.diff epatch "${WORKDIR}"/${PN}/${P}.dfsg1/debian/patches/04_sdl_import_d_language_updates.diff epatch "${WORKDIR}"/${PN}/${P}.dfsg1/debian/patches/05_remove_windows_code.diff epatch "${WORKDIR}"/${PN}/${P}.dfsg1/debian/patches/06_d_language_changes.diff epatch "${WORKDIR}"/${PN}/${P}.dfsg1/debian/patches/07_store_prefs_in_home_dir.diff epatch "${WORKDIR}"/${PN}/${P}.dfsg1/debian/patches/08_adapt_build_file_to_linux_gdc.diff epatch "${WORKDIR}"/${PN}/${P}.dfsg1/debian/patches/windowed.patch epatch "${WORKDIR}"/${PN}/${P}.dfsg1/debian/patches/makefile.patch epatch "${WORKDIR}"/${PN}/${P}.dfsg1/debian/patches/window-resizing.patch epatch "${WORKDIR}"/${PN}/${P}.dfsg1/debian/patches/allow-sound-init-to-fail.patch sed -i \ -e 's:"\(images/[^"]*\)":"'${GAMES_DATADIR}'/'${PN}'/\1":g' -i src/abagames/util/sdl/Texture.d \ -e 's:"\(sounds/[^"]*\)":"'${GAMES_DATADIR}'/'${PN}'/\1":g' -i src/abagames/util/sdl/Sound.d \ || die "sed failed" } src_install() { dogamesbin ${PN} local datadir="${GAMES_DATADIR}"/${PN} dodir ${datadir} insinto "${GAMES_DATADIR}"/"${PN}" doins -r images sounds || die newicon "${WORKDIR}"/${PN}/${P}.dfsg1/debian/${PN}.xpm ${PN}.xpm make_desktop_entry ${PN} ${PN} dodoc readme* prepgamesdirs } pkg_postinst() { games_pkg_postinst }